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The only noticeable element that the morality system provides is based on alignment which perks and skills the player character can possess. There are no consequences to the players’ decisions, which do not affect the storytelling in any meaningful way, creating a very stagnant experience that struggles to keep players invested. A player’s decision should ultimately alter the world around them, but Biomutant’s world stays the same no matter what choices are made. However, those expecting a deep morality system, like that of an Obsidian or BioWare game, will be sorely disappointed. Morality is a key component in Biomutant’s narrative, focusing on choices that embody Darkness and Light. Help me, I’m trapped on a rocket to nowhere! Sadly, the positives end here, as the game’s ambitions start to undermine its own ideas. The sound design in Biomutant is well done, as the music is very subtle and unobtrusive, and the creatures’ voices are pleasing rather than irritating to the ears. Players can also adjust how much or often the narrator is speaking to them, which is a cool feature. The narrator is helpful as he speaks for all the creatures in the game, telling their story and making it feel very accessible. It’s a shame that besides their existence the rest of the main story is barebones, mostly just exposition set pieces where it’s going to point A to help someone, and then to point B, and so forth.Īnother positive that exists is the game’s narrator, voiced by David Shaw Parker, who helps ease players into the story with often cheeky dialogue. They are beastly creatures with unique challenges and are easily a highlight both in their presence in the story and in terms of gameplay. The boss battles with the World Eaters will have players using mounted combat, underwater rigs, and other uncommon elements filled from the main quests to defeat them. The World Eaters are such interesting creatures, offering players unique and challenging combat experiences as well, from underwater battles to mounted warfare. This idea of restoring balance to the Tree of Life and cleansing the world is a key theme throughout. Out-of-Date says the player is the Chosen One, and asks that they unite the divided tribes, and banish the World Eaters for good.Ĭlimate change is an interesting topic in video games, and it is very much at the forefront of Biomutant’s story.
BIOMUTANT CHARACTERS HOW TO
The tribes are fighting amongst themselves, disagreeing with how to fight off the World Eaters. The World Eaters are gnawing at the Tree’s roots, destroying the world’s balance. Meawnhile, each of the five roots that are meant to protect the Tree are being attacked by large creatures known as the World Eaters.
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A poisonous oil leak at the deep roots of the Tree is starting to surface on land, polluting the world. The player character saves Out-of-Date, an elderly creature who explains that the Tree of Life is dying. Taking on the role of a mutated rodent-like creature, players begin in an old bunker and work through the game’s tutorial. Disappointingly, Biomutant doesn’t reach its lofty ambitions and fails to be engaging.
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Boasting deep branching narratives, unique kung fu and gun-fu combat, and a massive world to explore, the game should have been a grand slam. Players who love wuxia and kung fu have been dying for a game in the genre that could compare to the BioWare classic, Jade Empire. When Biomutant was announced, it vowed to be an experience like no other.
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